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Organization: Calumet College, York University
Date: Wed, 19 Apr 1995 13:04:00 -500
Subject: Re: Disk animation?
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>Date: Tue, 18 Apr 1995 20:46:29 -0700
>To: lightwave-l@netcom.com
>From: lbern@PrimeNet.Com (Larry Bernstein)
>Subject: Disk animation?
>
>A friend of mine recieved a disk with a short (10-15 sec) animation of a
>new car rotating, as a sales promo. It runs on a PC without the need of
>"player" program.
>
> He wants to be able to give out floppies with short animations and/or
>rotoscoped clips as a sales promo.
>
> How is this done? Is it MPEG compression? Can it be done with LightWave
>alone?
>
> Thanks, any help appreciated
>
> Larry
>
As I understand it, your friend has a animation with the player code
built-in. LW can generate the frames no problem, but you'll need something
to connec them. On the Amiga the standard format is .ANIM (PC uses
FLI/FLC), LW can (version 3.5 I'm using) generate ANIM files. For a player,
there are a number, Veiwtek seems to be my choice (PD software by the guys
who do ImageFX) or AnimX or a bnumber of others, I can't think of any that
can add the player code to the animation so the whole thing is
self-contained in one file.
As for MPEG, I doubt it would be in that format as it requires lots of horse
power to decompress (think how long a single JPEG takes to load, now MPEG
works on some of the same principals, so imagine doing 30 JPEGs a second
PLUS add in sound, right now even Pentiums as '060s can't really do it fast